equipment.widget.fouling module¶
- equipment.widget.fouling.translate(context: str, sourceText: str, disambiguation: str = None, n: int = -1) str¶
- class equipment.widget.fouling.UI_Fouling(parent=None)[source]¶
Bases:
ToolGuiFouling factor for pipes dialog
Methods
loadUI()Add widget
- title = 'Use fouling factor'¶
- class equipment.widget.fouling.FoulingWidget(parent=None)[source]¶
Bases:
QWidgetWidget with fouling factor for pipes
Methods
rellenar
setValue
valueChanged
- valueChanged¶
pyqtSignal(*types, name: str = …, revision: int = …, arguments: Sequence = …) -> PYQT_SIGNAL
types is normally a sequence of individual types. Each type is either a type object or a string that is the name of a C++ type. Alternatively each type could itself be a sequence of types each describing a different overloaded signal. name is the optional C++ name of the signal. If it is not specified then the name of the class attribute that is bound to the signal is used. revision is the optional revision of the signal that is exported to QML. If it is not specified then 0 is used. arguments is the optional sequence of the names of the signal’s arguments.